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@xezon xezon commented Sep 29, 2025

This change is a follow up for #1587 and now correctly decouples the camera zoom update from the logic time.

Previously I coupled it with the logic update, but that is bogus. Camera zoom should not become slower on slow motion logic. It is independent of both logic and render update and instead is based on Base Fps (30) and therefore always has the same speed.

TODO

  • Replicate in Generals

@xezon xezon added Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project Rendering Is Rendering related labels Sep 29, 2025
@xezon xezon added this to the Decouple logic and rendering milestone Sep 29, 2025
@xezon xezon changed the title tweak(camera): Decouple camera zoom update from logic time bugfix(camera): Decouple camera zoom update from logic time Sep 29, 2025
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xezon commented Sep 30, 2025

Replicated in Generals without conflicts.

@xezon xezon merged commit 538407f into TheSuperHackers:main Sep 30, 2025
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@xezon xezon deleted the xezon/rendering-6-camera-zoom-update branch September 30, 2025 18:20
fbraz3 pushed a commit to fbraz3/GeneralsX that referenced this pull request Nov 10, 2025
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Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker Rendering Is Rendering related ThisProject The issue was introduced by this project, or this task is specific to this project

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