bugfix(camera): Decouple camera zoom update from logic time #1655
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This change is a follow up for #1587 and now correctly decouples the camera zoom update from the logic time.
Previously I coupled it with the logic update, but that is bogus. Camera zoom should not become slower on slow motion logic. It is independent of both logic and render update and instead is based on Base Fps (30) and therefore always has the same speed.
TODO