bugfix(weapon): Weapon effects now show again for hidden objects that are not explicitly stealthed #1918
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This change fixes weapon effects not showing when spawned by hidden objects such as toxin and radiation fields.
If the object is invisible, the
OBJECT_STATUS_STEALTHEDstatus is explicitly checked. This ensures objects that are invisible as a result of being stealthed do not play their effects; while still allowing detected, allied or observed stealthed objects to play their effects as they are considered visible.