weekly-2026-06-12
·
22 commits
to main
since this release
Changelog
- fix(sortingrenderer): Prevent a crash when exceeding the 16-bit index buffer limit (#2783)
- refactor(gamelogic): Split switch cases of GameLogic::logicMessageDispatcher into separate functions (#2702)
- unify(ww3d2): Move SortingRenderer to Core (#2772)
- unify(ww3d2): Merge SortingRenderer (#2772)
- perf(gamemessage): Replace GameMessageArgument linked lists with vectors (#2700)