Mentor fix #2#429
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* Fix leading slashes and turn on linting for it * Makes all anchored changes use setAnchored(), COMSIG_MOVABLE_SETANCHORED now only sent if an AM's anchored var has changed for more reliable usage. (tgstation#52254) * Converts everything to use setAnchored() + other fixes * Fixed singulo debug * singulo again * forgot to move the vv_edit proc * caught that this time :) * changes * Update code/game/atoms_movable.dm Co-authored-by: Rohesie <rohesie@gmail.com> Co-authored-by: Rohesie <rohesie@gmail.com> * Automatic changelog generation for PR tgstation#52254 [ci skip] * new sprites * Remove test per request * Automatic changelog generation for PR tgstation#52331 [ci skip] * Automatic changelog generation for PR tgstation#52336 [ci skip] * Automatic changelog generation for PR tgstation#52338 [ci skip] * Automatic changelog generation for PR tgstation#52354 [ci skip] * Automatic changelog generation for PR tgstation#52355 [ci skip] * fixed sec pipes * fixes supplypods ever being in nullspace * renames the dumb name * Automatic changelog generation for PR tgstation#52335 [ci skip] * Automatic changelog generation for PR tgstation#52369 [ci skip] * Automatic changelog generation for PR tgstation#52367 [ci skip] * Automatic changelog generation for PR tgstation#52308 [ci skip] * Automatic changelog generation for PR tgstation#52307 [ci skip] * Automatic changelog generation for PR tgstation#52310 [ci skip] * Automatic changelog generation for PR tgstation#52316 [ci skip] * Automatic changelog generation for PR tgstation#52305 [ci skip] * Automatic changelog generation for PR tgstation#52304 [ci skip] * Automatic changelog generation for PR tgstation#52301 [ci skip] * Automatic changelog generation for PR tgstation#52294 [ci skip] * Automatic changelog generation for PR tgstation#52339 [ci skip] * Can no longer slimelink from a corpse (tgstation#52342) * Automatic changelog generation for PR tgstation#52342 [ci skip] * Bumps minimum savefile version, fixes some forgotten hotkeys (tgstation#52312) * Bumps minimum savefile version, fixes some forgotten hotkeys * Removes job flags * Automatic changelog generation for PR tgstation#52312 [ci skip] * Fixes npcpool runtime (tgstation#52347) * Fixes npcpool runtime * Adds comment * added warnings for real this time * Automatic changelog generation for PR tgstation#52347 [ci skip] * Fixes keybind fuckup (tgstation#52406) * Fixes keybind fuckup * Right fix * Automatic changelog generation for PR tgstation#52400 [ci skip] * must be living to buckle * Automatic changelog compile [ci skip] * E * WE WIDE * E * tgui 4.1 version bump (tgstation#52408) * [READY] Mafia Additional Roles and Generic Randomized Setup (tgstation#52083) * new roles * Madness rename * hop judgement override * hop vote fixed, travis happy * hop fixed * Update code/modules/mafia/_defines.dm Co-authored-by: Fikou <piotrbryla@onet.pl> * highly experimental random setup system * hop cannot reveal before any voting is possible, lmao * this shit actually works lmfao * removes forced_setup, nightmare detection immune * whoop * removes setups! * OK, finally kind of done with all this minus the incoming reviews * adds hop's ability to their text, removes old var * bundle? * Update tgui.bundle.js * role fixes (roleblock not working on a few) * eep * fuck * potato's review * Update tgui.bundle.js * ffff * bundle * rohesie's review * eureka * updates doc, removes debug stuff Co-authored-by: Fikou <piotrbryla@onet.pl> * Automatic changelog generation for PR tgstation#52083 [ci skip] * one line fix * You can now take off clothes while on stasis * detections * Clears merge conflict * mapmerge hook broke because of course * Moves AI eye to their shell upon disconnecting * Fix/silent tgstation#52334 runtime (tgstation#52360) * Update components_base.dm some less runtimes * Update components_base.dm Less check * Update components_base.dm * Removes MapAtmosFixer tool (tgstation#52293) This tool was useful for the transition period to the new colorable piping atmos system in 2014. It has served its purpose and is no longer relevant. * Removes forcesay on attack (tgstation#52341) * Automatic changelog generation for PR tgstation#52341 [ci skip] * Remove redundant max_threads value (tgstation#52317) * Fixed randomized toy crate runtime (tgstation#52351) * Fixed randomized toy crate runtime * Fixed NT TCG Booster Pack having same issue * Paper cash stacks correctly. * keybind signal support, ported from TGMC (tgstation#52219) * keybind signal support, ported from TGMC * Thank you linter * remove unused and extra defines * move signal defines up and fix emote keybind runtimes * Apply suggestions * Update keybinding.dm * Missed this one in the upstream merge * Ignore keybindings without names * back to the OG * Update living.dm * Update living.dm * got it * trailing newline * Update code/datums/keybinding/living.dm Co-authored-by: Rohesie <rohesie@gmail.com> Co-authored-by: Rohesie <rohesie@gmail.com> * Automatic changelog generation for PR tgstation#52219 [ci skip] * We want medical text (tgstation#52370) * Automatic changelog generation for PR tgstation#52370 [ci skip] * Nerfs electrolysis reaction (tgstation#52373) * Automatic changelog generation for PR tgstation#52373 [ci skip] * upd8 (tgstation#52385) * Automatic changelog generation for PR tgstation#52385 [ci skip] * Fixes completing a bounty and not getting paid. (tgstation#52363) * Fixes completing a bounty and not getting paid. * Oh right that thing that I didn't commit * Cleans up the parenthesis in the proc. * Linter BEGONE * Apply suggestions from code review Co-authored-by: Rohesie <rohesie@gmail.com> Co-authored-by: Rohesie <rohesie@gmail.com> * Automatic changelog generation for PR tgstation#52363 [ci skip] * Automatic changelog compile [ci skip] * Review comments. * Quirk waits for client before setting preferences (tgstation#52374) * moved from timer to on process check * lets do that better * bitflag cleanup * signal is better still * Update code/datums/traits/_quirk.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/datums/traits/_quirk.dm Co-authored-by: Rohesie <rohesie@gmail.com> * fixed comment * Better doc text * nicer still Co-authored-by: Rohesie <rohesie@gmail.com> * Automatic changelog generation for PR tgstation#52374 [ci skip] * Adds a balloon meant to simulate the arrest hud, and adds it to the arcade prizes. * Fixes a compile mistake. (Forgot to save a file before committing, whoops) * Test metabolization of all reagents * runtime fix * Fixes secret sauce resseting too often and adds some logging. * No need for this in dd really. * Automatic changelog generation for PR tgstation#52416 [ci skip] * Fixes display cases going invisible when you put shit into them (tgstation#52275) * Fixes display cases going invisible when you put shit into them * finished * Automatic changelog generation for PR tgstation#52275 [ci skip] * Automatic changelog compile, [ci skip] * Automatic changelog generation for PR tgstation#52412 [ci skip] * Automatic changelog generation for PR tgstation#52401 [ci skip] * Automatic changelog generation for PR tgstation#52320 [ci skip] * uses isliving instead of type check * Automatic changelog generation for PR tgstation#52381 [ci skip] * Automatic changelog generation for PR tgstation#52378 [ci skip] * Automatic changelog generation for PR tgstation#52376 [ci skip] * Automatic changelog generation for PR tgstation#52409 [ci skip] * Automatic changelog generation for PR tgstation#52364 [ci skip] * Automatic changelog generation for PR tgstation#52274 [ci skip] * Automatic changelog generation for PR tgstation#52207 [ci skip] * Automatic changelog generation for PR tgstation#52245 [ci skip] * SimpleMob AI now enters IDLE state when a client enters a z level This occurs if no client was on the z level before they moved in (implying the AI could have turned off) If they are within a certain distance we also ask them if they want to move from IDLE to fully awake and targeting * make it a bit easier * Automatic changelog compile [ci skip] * non nukie target * Feex mis-labeled category * add_vis_overlay always return overlay (tgstation#52393) * add_vis_overlay always return overlay * return overlay * golden cooldown (tgstation#52410) * Automatic changelog generation for PR tgstation#52410 [ci skip] * [READY] Wounds part 2: Piercing wounds, dismemberment changes, housekeeping (tgstation#51786) * pierce the heavens * starts doing projs * continue pierce * before armor * before sharpness redefine * rename sharp defines, before further implementation * finishing undoing atk_type back to sharpness * neatens up sharpness defines, FALSE -> SHARP_NONE * more piercing, removes brute damage bleed, bubblegum no longer wound * starts letting embeds get in on the fun * half with embed * work on dismembering * continued embed work * more moving bandaging to limbs * more dismemberment work * removing embed pierce stuff * tweaking bullets * more docs and work on dismemberment * spans, piercing, guns * dismemberment and scar fixes * bee changes * bullets embedding * more bullet and dismember work * dismemberment, surgery, piercing, formaldehyde, * pleases travis * pierce smite * nicer on blood * Auto stash before rebase of "tgstation/master" * more neatening * wounds only consider up to 35 damage, wounds on l6 and 762 * updates hulk * balance * defines * lower slug to 50 brute to accommodate wounds * adds differentiation for having flesh/bones/both in mobs * moves scar descs to json, renames organic_state * excises removed healing skill * fixes logs, inconsistencies, some balance changes * untab * slight compress * a * kills pointed global list * dmdoc * halfway through roh * finishes roh review * okay NOW i finished roh's reviews * roh roh roh your boat * gently down the stream * global lists * list ops, fix scanner for bone gel improvised fix * travis moment * sounds added and moved * pellet clouds can join the fun fully, slight gun balancing for wounds * doc moment * unconflicts myself * update hulk * Update code/_onclick/item_attack.dm Co-authored-by: Rohesie <rohesie@gmail.com> * crying ascii face * final rohview * oops * final final Co-authored-by: Rohesie <rohesie@gmail.com> * Automatic changelog generation for PR tgstation#51786 [ci skip] * Automatic changelog generation for PR tgstation#52419 [ci skip] * fix comment * Automatic changelog compile, [ci skip] * Automatic changelog generation for PR tgstation#52377 [ci skip] * [READY] Swarmer Rework (tgstation#51558) * Move swarmer.dm to the hostile simple mob folder, make changes * Move swarmer event file to events, make changes * Update Resource Pricing on Swarmer HUD * Update traumas.dm * Update parts.dm to remove deactivated swarmers * Remove the Swarmer Drone Dispenser * Remove swarmer.dm from the antagonist file * Move the swarmer event to the events file * Add a proper swarmer antagonist file * Load proper files * Various Fixes, Implement ATH's Rapid Consumption * Utilize the Nightmare's Light Level Check on Xeno Spawns For Swarmers, Hopefully Filters Out Bad Spawns * Update The Pricing In The Descriptions * Get Rid of That Random Backslash * Use the Proper Damage Proc for Cyborgs * Fix the Bug Shiz pointed out * Update code/modules/mob/living/simple_animal/hostile/swarmer.dm Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com> * Fix the Swarmer Antagonist File * Fix the traumas issue * Update traumas.dm * Update code/modules/events/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/mob/living/simple_animal/hostile/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/mob/living/simple_animal/hostile/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/mob/living/simple_animal/hostile/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Upload Swarmers Folder * Remove the swarmer file from the hostile folder * Update the swarmer megafauna to work with changes * Load the seperated swarmer files * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Catch-22 Variable * Update code/modules/events/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_objs.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_objs.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_objs.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Fix all the references in the swarmer megafauna file * Fix method names in the swarmer mob file * Fix method names in swarmer_act.dm * Fix Method Names in swarmer hud file * Update code/modules/swarmers/swarmer_objs.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_objs.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_objs.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Update code/modules/swarmers/swarmer_act.dm Co-authored-by: Rohesie <rohesie@gmail.com> * Fix the naming issues to let it compile * Change the Things Rohsie Wanted Changed * Change CLRF Back To LF Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com> Co-authored-by: Rohesie <rohesie@gmail.com> * Automatic changelog generation for PR tgstation#51558 [ci skip] * Line endings changed from CRLF to LF (tgstation#52469) * Fixes AI integrity restorer functionality broken in tgstation#52265 (tgstation#52466) * Update AI health after healing damage in integrity restorer * Also feex legacy AI inegrity restorer. * Update IntelliCard icon when AI is successfully revived. * Clean up proc arguments * Feex * Automatic changelog generation for PR tgstation#52466 [ci skip] * Fixes tgstation#51574 - Added a whitespace sanitizing proc (tgstation#52350) * Fixed tgstation#51574 - Added htmlrendertext and implemented it for the voice analyzer * Made a htmlrendertext regex static Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com> * Made a htmlrendertext regex static again Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com> * Automatic changelog generation for PR tgstation#52350 [ci skip] * Adds more DEEP LORE about this joke item. * Titanium does not rust (tgstation#52444) * Automatic changelog generation for PR tgstation#52444 [ci skip] * Automatic changelog compile [ci skip] * Automatic changelog generation for PR tgstation#52420 [ci skip] * fix runechat see emotes pref * move_resist INFINITY items can no longer be pulled by the singularity * Automatic changelog generation for PR tgstation#52433 [ci skip] * pop * pop2 * src * update EOL section of CONTRIBUTING.md * Adds an metric ton of belt sprites and suit sprites for worn objects. (tgstation#52390) * Plant Belt sprites are fixed, Engy Sprites too * I did belt sprites until my eyes started hurting * Automatic changelog generation for PR tgstation#52390 [ci skip] * Fixes failure message being sent to player when an emagged borg is self_destructed * Fixes clothes repair for real (tgstation#52379) * fixes clothing fixing * per roh * durr * Automatic changelog generation for PR tgstation#52379 [ci skip] * Automatic changelog compile, [ci skip] * Reduces possible cargo express pod spam. (tgstation#52414) * Automatic changelog generation for PR tgstation#52414 [ci skip] * New *crack sound (tgstation#52422) * Automatic changelog generation for PR tgstation#52422 [ci skip] * Fixes mob react recipes blocking other recipes. * Adds Runechat Subsystem - Deprecates Use of Timers for Runechat (tgstation#52425) * first pass * one wacky dot * documentation * we're the garbage man now * doc update * couple of bugs never hurt nobody * Automatic changelog generation for PR tgstation#52425 [ci skip] * hard dels (tgstation#52399) * Automatic changelog generation for PR tgstation#52450 [ci skip] * Automatic changelog generation for PR tgstation#52429 [ci skip] * tgui: Telecommunications UI (tgstation#52357) * Telecommunication Machine UI Overhaul This replaces the UI of the tcomm machines from the old html system to the new TGUI system. * Telecommunication Machine UI Overhaul This replaces the UI of the tcomm machines from the old html system to the new TGUI system. * Updated TGUI.Bundle * Housekeeping Added final newline, shortened value-values, spread out boxes, renamed Tcomm to Telecomms, and made the backend use full numbers while the frontend used decimals. Thanks for the feedback, y'all. * Automatic changelog generation for PR tgstation#52357 [ci skip] * Automatic changelog generation for PR tgstation#52448 [ci skip] * Ups the timer SS priority (tgstation#52405) A lot of issues happen when the tick overruns due to less important and more expensive subsystems. If timer is not ran or breaks, a lot of stuff breaks. * Automatic changelog compile [ci skip] * fix compile errors * pop! * Automatic changelog generation for PR tgstation#52494 [ci skip] * Automatic changelog generation for PR tgstation#52479 [ci skip] * Automatic changelog generation for PR tgstation#52481 [ci skip] * adds pipelining to cross-server comm messages (tgstation#52447) * adds pipelining to cross-server comm messages One server blocking at the network level should not delay the other servers getting their message. * Update adminhelp.dm oh fun. * try 3? * Fuck it, string proc refs! * Update adminhelp.dm * Update adminhelp.dm * Adds unit tests for suffering Wounds (tgstation#52491) * add wound tests * comment * clarify * compromise * Automatic changelog generation for PR tgstation#52491 [ci skip] * Automatic changelog generation for PR tgstation#52484 [ci skip] * Smartfridges will now drop boards set to the type of fridge they were when deconstructed (tgstation#52497) * Automatic changelog generation for PR tgstation#52497 [ci skip] * Validate client when rolling guardian (tgstation#52472) * Automatic changelog generation for PR tgstation#52472 [ci skip] * Fixes keybind up() not checking for can_use() (tgstation#52475) * Automatic changelog generation for PR tgstation#52475 [ci skip] * Sheetifier can now be deconstructed (tgstation#52465) * Automatic changelog generation for PR tgstation#52465 [ci skip] * Supermatter slivers thrown by bombs / mass drivers will now consume a mob if hit by it. (tgstation#52473) * Automatic changelog generation for PR tgstation#52473 [ci skip] * Fixes anchor varedited solar array assemblies having incorrect pixel offset (tgstation#52474) * Automatic changelog generation for PR tgstation#52474 [ci skip] * Fixes cinematics for widescreen. (tgstation#52464) * Automatic changelog compile [ci skip] * Automatic changelog compile [ci skip] * Removes unused tool. (tgstation#52520) * Fix multiple message prefixes being allowed at a time. AKA, you can now start messages with ellipses again. (tgstation#52498) * Automatic changelog generation for PR tgstation#52498 [ci skip] * Fixes statues casting spells (tgstation#52511) * Automatic changelog generation for PR tgstation#52511 [ci skip] * Replaces some zero-delay timers with `INVOKE_ASYNC` (tgstation#52434) * INVOKE_ASYNC Replaces a zero-delay timer with INVOKE_ASYNC * More timers Switches out some more zero-delay timers for `INVOKE_ASYNC` * lib_codex_gigas One last switch * fix (#429) * [READY] General fix for Cybersun ship. (#356) * fix * update * Update ghost_role_spawners.dm * Ultra Update * Update forgottenship.dm * balance * show_to_ghosts = TRUE * Update * [TM] Adds new ruin on lavaland with ghost-role spawners. (#371) * Main update * Main update2 * another big update * Update techcult.dm * up * Update tgstation.dme * Update techcult.dm * EMP-Proof limbs, R&D fixup, etc. * TM-Ready * Update code/modules/ruins/lavalandruin_code/techcult.dm Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> * Update code/modules/ruins/lavalandruin_code/techcult.dm Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> * inhand_icon_state * inhand_icon_state 2 * Update fulp_overwrite_vars.dm * Update Rebalanced armor, edited closet contents, upgraded reviver implant plus, fixed bug with leader's armor. * Removes emp-proof augs. Moved them to another PR. * Update fulp_overwrite_vars.dm * Update human_defense.dm * Le update. Changes energy sniper rifle weight_class to Normal, instead of Bulky. It also fits on the back now. Changes Tech Cult specific bible to work on Cyborgs and Augmented people only. * Update techcult.dm * update Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> * [READY] Adds Syndicate Jobs hud icons. (#352) * SyndiHuds * fulp_integration.dm * update (#433) * Returns subsystem weights to previous values (tgstation#52510) These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not 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These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights These are not priority, they are weights * Renames instabitaluri to syntflesh (tgstation#52523) * Renames instabitulari to synthflesh * Recommits Jared Foggles correction * Automatic changelog generation for PR tgstation#52523 [ci skip] * Automatic changelog compile [ci skip] * Automatic changelog compile [ci skip] * Tones down embedded damage, especially for spears (tgstation#52518) * nerfs embeds, spears a bit * fixes comment * Automatic changelog generation for PR tgstation#52518 [ci skip] * Fixes lollipop embedding, emagged mediborg pops can now embed (tgstation#52512) * ohhh lolly lolly * fix blood * Automatic changelog generation for PR tgstation#52512 [ci skip] * Fixes another borg runtime + middle click cycling for borgs (tgstation#52476) * zoom * aight then * Automatic changelog generation for PR tgstation#52476 [ci skip] * Dead chat can only see AI law changes when dead (tgstation#52441) * dead check on ai law change readout * chat notice on deny * Automatic changelog generation for PR tgstation#52441 [ci skip] * okay, now this is epic (tgstation#52430) * Automatic changelog generation for PR tgstation#52430 [ci skip] * Upgrade pip Pillow dependency to v7.1.0 (tgstation#52550) * fix a compile error due to some chem shit and egor's typo * add quantum cell to exosuit fab Co-authored-by: spookydonut <github@spooksoftware.com> Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com> Co-authored-by: Rohesie <rohesie@gmail.com> Co-authored-by: tgstation-server <tgstation-server@tgstation13.org> Co-authored-by: tralezab <spamqetuo2@gmail.com> Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com> Co-authored-by: skoglol <33292112+kriskog@users.noreply.github.com> Co-authored-by: nightred <nightred@gmail.com> Co-authored-by: MrDoomBringer <mrdoomboyo@gmail.com> Co-authored-by: AnturK <AnturK@users.noreply.github.com> Co-authored-by: Changelogs <action@github.com> Co-authored-by: Unknown <magicznyszop@gmail.com> Co-authored-by: Aleksej Komarov <stylemistake@gmail.com> Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com> Co-authored-by: Fikou <piotrbryla@onet.pl> Co-authored-by: MrMelbert <kmelbert4@gmail.com> Co-authored-by: ArcaneMusic <hero12290@aol.com> Co-authored-by: Zxaber <37497534+zxaber@users.noreply.github.com> Co-authored-by: Dennok <Deneles@yandex.ru> Co-authored-by: Daniel Hultgren <daniel.cf.hultgren@gmail.com> Co-authored-by: Tad Hardesty <tad@platymuus.com> Co-authored-by: Couls <coul422@gmail.com> Co-authored-by: Nebulacrity <55758339+Nebulacrity@users.noreply.github.com> Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Co-authored-by: Mike Long <lordpidey@yahoo.com> Co-authored-by: oranges <email@oranges.net.nz> Co-authored-by: Ryll-Ryll <3589655+Ryll-Ryll@users.noreply.github.com> Co-authored-by: Timberpoes <silent_insomnia_pp@hotmail.co.uk> Co-authored-by: IndieanaJones <47086570+IndieanaJones@users.noreply.github.com> Co-authored-by: Jordan Brown <Cyberboss@users.noreply.github.com> Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com> Co-authored-by: Wayland-Smithy <64715958+Wayland-Smithy@users.noreply.github.com> Co-authored-by: ShizCalev <ShizCalev@gmail.com> Co-authored-by: WondaMegapon <wondamegapon@gmail.com> Co-authored-by: windarkata <windarkata@users.noreply.github.com> Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com> Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com> Co-authored-by: EgorDinamit <53223414+EgorDinamit@users.noreply.github.com> Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com> Co-authored-by: Helianthus00 <64755361+Helianthus00@users.noreply.github.com> Co-authored-by: Time-Green <timkoster1@hotmail.com> Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
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About The Pull Request
Fixes an issue with mentorwho and adds MSay to verb panel.
Changelog
🆑
fix: mentorwho is working for players again
fix: MSay is added to verb panel
/:cl: