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11.6.1 — Designer Feedback Loop and Tooling (M11.6) #70

@SorraTheOrc

Description

@SorraTheOrc

Description

Build designer-facing tools and workflows that make balance iteration accessible to non-engineers. Provide intuitive interfaces for running sweeps, viewing reports, and experimenting with tuning changes without requiring code changes.

Acceptance Criteria

  • Command-line tool echoes-balance-studio provides guided workflows for designers
  • Workflows include: "Run exploratory sweep", "Compare two configs", "Test tuning change", "View historical reports"
  • Configuration changes testable via YAML overlays (similar to difficulty presets) without modifying base configs
  • Interactive report viewer (HTML dashboard or Jupyter notebook) allows filtering, sorting, and drilling into results
  • Designer-focused documentation: "How to diagnose dominant strategies", "Iterating on action costs", "Testing narrative pacing changes"
  • Example workflows demonstrated with case studies (e.g., "Balancing the Industrial Tier faction")
  • At least 8 tests covering CLI commands, config overlay loading, and report generation

Priority

Low (Optional enhancement - UX improvement)

Dependencies

  • ✅ 11.1.1 (Batch Parameter Sweeps) - Completed
  • ✅ 11.3.1 (Analysis and Balance Reporting) - Completed

Responsible

gamedev-agent (with designer/PM feedback loop)

References

See .pm/tracker.md task 11.6.1 for complete details and context.

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