Summary: Add new data-only card definitions to double the Main Street catalog, prioritising common/low tiers per bottom-heavy policy (default: 60% common/25% mid/15% rare).
Acceptance Criteria
- New card definitions added under example-games/main-street/ in the canonical schema.
- Total distinct card templates >= 2x baseline_total.
- Tier distribution follows bottom-heavy profile (>=60% common, <=25% mid, <=15% rare).
- All cards use existing mechanics; no new engine APIs required.
Minimal implementation:
- Add data file(s) with new card objects and import them into MainStreetCards.ts.
- Unit test verifying schema conformance and counts.
Deliverables: new data files, unit tests, manifest of added card IDs.
Dependencies: CG-0MP1QYJ830004WNF (Catalog baseline & target verification).
Summary: Add new data-only card definitions to double the Main Street catalog, prioritising common/low tiers per bottom-heavy policy (default: 60% common/25% mid/15% rare).
Acceptance Criteria
Minimal implementation:
Deliverables: new data files, unit tests, manifest of added card IDs.
Dependencies: CG-0MP1QYJ830004WNF (Catalog baseline & target verification).