- Windows 10 Professional / Education / Enterprise (Hyper-V)
- Unity
- Microsoft Visual Studio Community
- Universal Windows Platform
- Windows Build Support
- Universal Windows Platform
- Game dev with Unity
- .NET 4.0
- desktop development with C++
- Download link (Link at the bottom of page for gen 1)
- Direct link
Import and build the project with Unity.
- Go to: File -> Build settings
- Select the following settings and click on Build.
Open the produced build folder in Visual Studio.
File -> Open -> Project/solution...
and then select ReflexesTrainingAR.sln inside the build folder.
In the right panel, select ReflexesTrainingAR
And set it as startup project.
Select Debug, X86 and HoloLens simulator as run options, then click on the green arrow to run the project.

- Change SDK version to 10.0.17763 in HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Microsoft\Microsoft SDKs\Windows\v10.0 (Registry)
- Make sure the folder in HKEY_LOCAL_MACHINE\Software\Microsoft\Windows Kits\Installed Roots (Registry) is Program Files (x86). Then, reinstall the SDK and the emulator.
