Rename quick and easy, multiple gameObjects and assets.
You can use the bellow wildcards to dynamically rename your objects:
<name>
This wildcard will be replaced by the old name of the object.
You can use range indexing to substring the old name. eg:<name[1..^2]><num>
This wildcard will be replaced by an increasing number starting 1.
You can offset the number by + and -. eg:<num+2>or<num-1>