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ThomasJon196 edited this page Oct 23, 2022 · 34 revisions

Resources

Converting a Three.js scene to AR using WebXR 5min

ARCore / WebXR (Google)

  1. Check if phone is supported: Supported devices

  2. Set up port forwarding for phone: WebXR requirements

Phone preparation

  • Enable developer mode & debugging via USB here - additional options include adding dev-tools to phone homescreen.

  • Remote debugging setup

    • Possible to use phone via chrome-devtools. (Opening websites/ inspect/ debug)

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