·
1 commit
to main
since this release
What's Changed
v1.1.3
Revamp of both the Node Intrusion & Signal Alignment minigame.
- Added difficulty profiles where gm's can tweak every detail of the challenge
- Tweaked gameplay slightly to better fit the intended difficulty
- Seed is randomized for each roll instead of being static
- Minor bug fixes: Node Intrusion critical failure difficulty doesn't generate impossible games anymore