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v0.2.4_dev

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@github-actions github-actions released this 27 Nov 21:44

automated release

Since the ingame FREEZE_TICKS are not really ticks anymore, since they are modified via this plugin, another metric is introduced, called ACTUAL_FREEZE_TICKS or FREEZE_POINTS. Those are increasing or decreasing every tick, and on their behalf, the real FREEZE_TICKS are calculated with the smoothstep function of Ken Perlin.

Full Changelog: v0.2.3_dev...v0.2.4_dev