Make-projectiles-use-angular-momentum#99
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…AI class implementing the same _calculate_rotation function that EnemyAI uses.
…ection method there.
…tance attributes into class attributes for Ship and Rocket
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make projctiles also use angular momentum.
Created new class Mover that inherits from Disk. And Bullet and Ship inherit from there.
It has methods
calculate_rotationandget_faced_directionandstepwhere the thrusters are applied. This is done so we don't have lots of code being doubled.Also created Projectile AI to do some things. and have BasicAI be the parent of ProjectileAI and EnemyAI. But at the momen't this isn't saving us any code.
But maybe later we can find a way to merge the 2 ais more, but at the moment there is only a little code being doubled, not that much.