Made filter recreation happen in each layout pass#17
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I found in testing when rapidly cycling between light and dark mode that the blur effect would break.
It appears that the blur effect gets reset back to its opaque block upon trait changes. Even though I reapplied the effect in the trait collection callback, it appeared to be happening too early.
So it might have made the library slightly less performant, but I made it that the filter is always updated in each layout pass, and then set
setNeedsLayoutin the trait changes. I then audited all of the call sites to make sure we weren't callinglayoutSubviewsmultiple times unnecessarily.Seems to be working correctly now in all of my tests