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TimeWalk enables time-travel by the minute ("<" and ">" keys) or by the month ("+" or "-" on the keypad). Sunlight, weather, crops, and ground cover change accordingly. These changes are controlled by the Unreal Engine blueprint "BP_DayNightCycle", which can be edited to change the timing of these events.
Crops
There are 5 different crop-types available: corn, barley, wheat, oat, and rye
The UE Material Parameter Collection called "Crops_Season" includes a float Scalar Parameter called "Crop_Season" which can be changed to alter the appearance of the crops to any of 5 states: