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v0.1.0: Initial release

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@Tiny-Hawk Tiny-Hawk released this 07 Jun 18:22
· 5 commits to main since this release

Sidekick Converter turns Synty Sidekick packs that shipped Unity-only into Unreal parts on the shared Sidekick skeleton. Point it at a pack's .unitypackage, hit Convert, and the parts land in your project ready to use in the Sidekick toolkit. Meshes, skeleton conform, morph targets, and colors, all in one pass, no Blender.

Known limitation: the editor restarts once after a conversion so the pack's colors appear in the toolkit. The parts and materials are available immediately. That restart is down to a bug in the Sidekick toolkit, explained in the README.

Requires Unreal Engine 5.7, a C++ project, and the Synty Sidekick Character Tool with a pack that includes the base resources (the free Starter pack works).