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v0.1.1

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@Tiny-Hawk Tiny-Hawk released this 07 Jun 19:13
· 4 commits to main since this release

Patch over v0.1.0.

If you converted a pack before the Sidekick toolkit had created its database, on a brand-new project where you hadn't made a preset yet, the pack's colors were silently dropped. Now those schemes are kept and applied on the next editor startup once the database exists, so nothing gets lost.

The README also spells out the setup now: open the Sidekick Character Tool and create a preset before converting. That first use is what creates the database the colors are written into.

No change to mesh conversion or skeleton conform.