Patch over v0.1.1.
Fixes a compile error in projects that use Unreal's unity build. The converter's tab-name constant was defined in two files with internal linkage, and when the build combined them into one translation unit the duplicate name failed with an "ambiguous symbol" error. Renamed the panel's local copy; the tab-name string is unchanged, so behavior is identical.
If v0.1.1 wouldn't compile for you with an ambiguous-symbol error on SidekickConverterTabName, this resolves it.