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Framework 1.5.0 is out as a pre-release: the new Mods screen, the installer fetching the framework, and every page reworded to read more plainly
Framework 1.4.0 is out: the pages say experimental, not unreleased Everything the pages marked "on main, in the next release" ships in 1.4.0: Overrides, the Bridge, the code graph, the operations registry, the Inspector's object explorer, animators, rigidbodies and scenes and levels, Assets 1.2.0 and the Tool window's Steam Deck input. The mark becomes what it now means - the feature is experimental and may change or go away - and the Home pages list the new libraries and the versions this release carries. The Graphs library is the one thing still on main only; Home says so and why.
Inspector: the object explorer and the keys that walk a list; Tool window: the Steam Deck's real mouse and key input The Objects view and the list keys were merged after the docs moved here, so the wiki had no page saying they exist. The Inspector page gains an Objects section (folders by kind with counts and a fact per row, the t:Type search, Used by with Go, what is read-only and why, when the list is made and what it costs), the Keys section gains the left pane's keys and the d-pad that stands in for them on the Steam Deck, and Console and API gains objects, inspect object and the inspector.loaded operations. Its line about the Assets tab's Inspect button now says where it really goes. The Tool window page says what the Deck and a gamepad reach: a press over the window is sent back as a real left button, the sticks as wheel steps and the d-pad as arrow keys. Both marked as on main and not released yet. Both languages.
Inspector page; Home, sidebar and Tool window updated
Console, GameEvents and SettingMeta pages; Assets, Tool window, Core API and Home updated for core 1.2.0
Add the Japanese wiki pages and language links
Add the English wiki: players, getting started, API reference, rules and FAQ