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Playtesting Version 0.1.12

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@Trainguy9512 Trainguy9512 released this 17 Feb 06:55

This playtesting verison includes a suite of first person player animations ready for testing on MC version 1.21.11 and mod loaders Fabric and NeoForge.

Note this is an early build of the mod. It is not feature complete, won't be compatible with some mods, and will contain bugs. Please submit bugs found in the issues tab of the repository and provide general feedback over on the Discord server.

New features since v0.1.11

  • Added block entity animations for the chest variants and shulker box.
  • Added new empy hand punch animation.
  • Added new animations for mining based on the item being held.
    • Currently there are unique mining animations for the empty hand, pickaxe, axe, and shovel.
  • Added new sword raise animation.
  • Changed sword attack animation.
  • Added critical attack animations for the sword and axe.
  • Changed animation for using items/placing blocks down.
  • Changed generic item poses to use the "shelf" item model positions, for more consistent compatibility with resource packs.
  • Added running animation with arm swinging.
  • Added run jump animation.
  • Added long fall animation.
  • Reworked how the movement animation state machine works to play jump/land animations more smoothly.
  • Disabled movement velocity translation offset for the time being.
  • Added configuration setting for controlling the intensity of the arm swing intensity (set this for 0 for old functionality).
  • Added configuration settings for arm position offsets.
  • Added configuration settings for toggling on and off block entity animations.
  • Added configuration settings for controlling the evaluation distance and pose calculation frequency of block entities.

Fabric Dependencies:

  • Fabric API
  • YACL (reccomended for config but not required to run)
  • Mod Menu (reccomended for config but not required to run)

Neoforge Dependencies:

  • Loader version 21.11.0-beta
  • YACL (reccomended for config but not required to run)

Known issues

  • Food animations provided by resource packs will not play correctly currently.
  • Shield blocking impact animation does not function on multiplayer.
  • Chest animations do not function correctly when using some optimization mods like Lithium.
  • The lowered offhand model can become visible while falling.
  • Some interaction animations do not work correctly while sprinting