Bannerlord modder and indie game developer. I write the foundation-layer mods other mods depend on, the bug fixes that should have been in the base game, and the dependency loaders that keep heavy modlists from imploding when TaleWorlds ships a beta branch.
🛠️ BetaDeps — A single drop-in module for Mount & Blade II: Bannerlord that replaces the entire BUTR dependency stack (Harmony + UIExtenderEx + ButterLib + MCM) with one folder, one load entry, and one settings UI. MIT-licensed and free.
BetaDeps right now is a drop-in replacement for the BUTR dependency stack. That's the starting point, not the destination. The end goal is a single thing: an always-compatible modding kit that keeps your modded Bannerlord running through every TaleWorlds update, every beta branch, every patch that normally breaks half your modlist overnight.
When TaleWorlds pushes a game update, BetaDeps gets updated to match — before the modlist starts dying. Mods that would crash the game on the new version get auto-disabled with a clear note telling you why, so the launcher boots even when individual mods are temporarily broken upstream. You hit Play, the game starts. Every time.
The goal: you keep playing, no matter what.
- 🎮 Nexus Mods — my mod page (download free mods here)
- ☕ Patreon — patreon.com/Trashpanda62 (support the work or commission a custom mod)
- 🐙 GitHub — you're already here
The free mods I publish on Nexus stay free. The Patreon exists so people who want to commission custom mod work or chip in to support development have somewhere to do that — there are no patron-only downloads, no exclusive Discord, no paywalled features. Same mod for everyone, whether you pledge or not.
If something I built doesn't load for you, open an issue on the relevant repo or drop a comment on the Nexus page. I read everything.