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Project OST v0.3.6-experimental
Pre-release
Pre-release
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25 commits
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since this release
Full Changelog: 0.3.5.9-alpha...0.3.6-experimental
Brand new Dropper, Conveyor & Upgrader System
Primary
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Overhauled the original Dropper system
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Overhauled the persistence system
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Begun the process of adding tooltips
Additions
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A new dropper / conveyor system has been introduced. It allows for corners, turns, elevation changes, props to fall out of droppers heads, custom animations, prop value, upgrading prop value and so much more! A full tutorial will be released eventually...
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Persistence now works on a per-base system. If you have identical bases (e.g., 4 copies of the same base), you'll set this value equally across all. For unique bases (e.g., a Superman base and a Batman base with different unlocks), you'd use different values for each. In this case, progress made on the Batman base will only load when rejoining the Batman base, not the Superman base.
Bug Fixes
- Fixed a major bug preventing items from being purchased.
