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Game version 1.5 update#14

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Turnovus merged 10 commits intomainfrom
stuff-from-comps-patch
Mar 16, 2024
Merged

Game version 1.5 update#14
Turnovus merged 10 commits intomainfrom
stuff-from-comps-patch

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  • Migrated to game version 1.5
  • Added mod icon
  • Retargeted CompsToAddWhenStuff patch so that added comps are restored when loading a saved game.

- Replace deeply-nested if statements with guard clauses.
- Replace for loop with foreach.
- Apply better names to local variables.
The patch that adds support for CompsToAddWhenStuff has been rewritten, and now targets the ThingWithComps class directly. The internal logic is mostly the same, but the new target method is during save/load, in addition to thing creation.
- Update semver from 1.4.0 to 1.4.1 where necessary.
Copy existing mod content to new 1.4 folder in preperation for migration.
Configure loadFolders for new RW version.
Update version info in about
Update version info in FMM manifest
Add missing DLCs to loadAfter tag
Update VS project assembly version
Necessary changes have been made for the assembly to be buildable against the 1.5 version. More work will be needed to verify everything actually functions.
- Refactor CostToMoveIntoCell from int to float.
- Add RimWorld dependency to IngredientValueGetter_Mass
- Disable breaking sound for RangedShieldBelt
Use new name for gear stat offset part.
Add mod icon
Add reference to mod icon to About.xml
Replace links for ISOR3X's account with links for Turnovus's account
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Nice work, man!

@Turnovus Turnovus merged commit 2d41532 into main Mar 16, 2024
@Turnovus Turnovus deleted the stuff-from-comps-patch branch March 16, 2024 01:15
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