Rust bindings to Intel’s Open Image Denoise library. Crate version numbers track the OIDN version they correspond to.
Rust docs can be found here.
Open Image Denoise documentation can be found here.
Repository maintenance commands live in the Rust xtask tool instead of
platform-specific shell scripts:
cargo run -p xtask -- build-examples
cargo run -p xtask -- build-test
cargo run -p xtask -- generate-sys-bindings
cargo run -p xtask -- download-oidn-package
cargo run -p xtask -- check-coveragebuild-test uses OIDN_DIR when it is set. Otherwise it looks for an
extracted oidn-<version>.<platform> package in the repository root and sets
the host runtime library path before running Cargo. The binding generator
defaults to src/sys.rs and finds oidn.h from OIDN_HEADER, OIDN_DIR,
OIDN_BUNDLED_DIR, an extracted OIDN package in the repository root, or the
bundled package under target. Explicit header and output paths can also be
passed to generate-sys-bindings. The binding generator expects bindgen and
a usable libclang installation to be available.
When bumping the Open Image Denoise version, update the crate version,
.github/workflows/main.yml's OIDN_VERSION, and the bundled package
SHA-256 values in oidn_hashes. The bundled CI job verifies the host archive
against the pinned checksum.
By default this crate links against an Open Image Denoise installation found
through OIDN_DIR or pkg-config. Enable the bundled feature to have the
build script download the matching official Open Image Denoise binary package
and link against it:
oidn = { version = "2.5.1", features = ["bundled"] }The bundled feature supports the official OIDN packages for x86_64 Linux,
x86_64 Windows, and x86_64/aarch64 macOS. Downloaded archives are verified
against pinned SHA-256 checksums for the crate's OIDN version. Set
OIDN_BUNDLED_DIR to a pre-extracted OIDN package root if you want to provide
the files yourself or avoid a network download during the build. The feature
still links the dynamic OIDN libraries, so applications that redistribute
binaries must also ship the runtime libraries from the bundled package's lib
or bin directory. For local cargo run, examples, and tests, the build
script copies bundled runtime libraries into the active Cargo target output
directories and uses relative runtime search paths on Linux and macOS.
The crate provides a lightweight wrapper over the Open Image Denoise library,
along with raw C bindings exposed under oidn::sys. Below is an example of
using the RT filter from Open Image Denoise (the RayTracing filter) to
denoise an image.
extern crate oidn;
fn main() {
// Load scene, render image, etc.
let input_img: Vec<f32> = // A float3 RGB image produced by your renderer
let mut filter_output = vec![0.0f32; input_img.len()];
let device = oidn::Device::new().expect("failed to create an OIDN device");
oidn::RayTracing::try_new(&device)
.expect("Failed to create the filter")
// Optionally add float3 normal and albedo buffers as well
.srgb(true)
.image_dimensions(input.width() as usize, input.height() as usize)
.filter(&input_img[..], &mut filter_output[..])
.expect("Filter config error!");
// Save out or display filter_output image
}The simple example loads a JPG, denoises it, and saves the
output image to a JPG. The denoise_exr example loads an
HDR color EXR file, denoises it and saves the tonemapped result out to a JPG.
The denoise_exr app can also take albedo and normal data through additional
EXR files.
Buffers and semaphores can be imported from a graphics API, so that rendering and denoising share the same memory instead of copying it through the host:
Device::create_shared_buffer_from_raw_fd/create_shared_buffer_from_raw_handleimport memory exported by the other API, andDevice::external_memory_typesreports the handle types the device accepts.Device::create_shared_semaphore_from_raw_fd/create_shared_semaphore_from_raw_handleimport a semaphore or fence to synchronize access to that memory, withDevice::signal_semaphores_asyncandDevice::wait_semaphores_async, andDevice::external_semaphore_typesreports the handle types the device accepts.Device::by_luidandDevice::by_uuidplace the denoising device on the same physical device as the graphics API, which importing requires.
Open Image Denoise 2.5.1 supports importing external semaphores only on CUDA
(Windows and Linux) and HIP (Windows) devices, so both queries return empty on
CPU devices and an application always needs a fallback that copies through the
host and synchronizes with Device::sync.
Round trips through a real graphics API exercise this, in the
oidn-interop-tests workspace member so that the crates driving those APIs
stay out of this crate's dependencies on every platform:
cargo test -p oidn-interop-tests -- --nocapture
On Windows there are two Direct3D 12 round trips, one in a single process and one across two, where the child opens the shared objects by Win32 object name. On Unix there is a Vulkan round trip sharing memory and a timeline semaphore as POSIX file descriptors. Each skips itself, saying why, unless the machine has a GPU that can import the handles - a CUDA or HIP device, and a graphics driver on the same physical device.
Note that the importing process must outlive the exporting device's use of the
shared resources. Tearing it down first removes that device, after which its
fences report u64::MAX and queued work is silently dropped.