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GridBasedGameEngine

I and a classmate Otto Zell built a small grid game framework for a object-oriented programming course. The course focused heavily on design patterns.

Using the "engine", we made a quick Sokoban, along with a little dungeon crawler with inventory and some unreasonably persistent enemies that follow you to the ends of the earth using Dijkstra.

Installation instructions

Run src/compile.sh with Java installed, and a jar file will be created in src/release/

Report

Here is an unreasonably long report about this project if anyone wants to read it. report

UML diagram

UML diagram

Sample videos

Sample video

Sample images

sample image 1 sample image 2 sample image 3 sample image 4 sample image 5

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