class MyClass {
myField = false ?? true;
}
Transpiles to
local ____temp_0 = false
if ____temp_0 == nil then
____temp_0 = true
end
local MyClass = __TS__Class()
MyClass.name = "MyClass"
function MyClass.prototype.____constructor(self)
self.myField = ____temp_0
end
Expected output:
local MyClass = __TS__Class()
MyClass.name = "MyClass"
function MyClass.prototype.____constructor(self)
local ____temp_0 = false
if ____temp_0 == nil then
____temp_0 = true
end
self.myField = ____temp_0
end
Transpiles to
Expected output: