Hi,
First of all, thanks for the great work that continues from URDF-Anything and for publishing it early to the open community.
I've run some tests on the provided model checkpoints with In-The-Wild settings and I observed some problems with the cases below.
For the first example of a real-life faucet suggested from the repo, I can see that it generates good meshes with correct articulation:
But when I tested with another real object, a cabinet in the office, it seems that the model fails to generate high-quality meshes both for the base and the drawer, and the articulation type is revolute instead of prismatic:
I further tested with some synthetic objects from the PartNet-Mobility dataset, such as a big storage cabinet (id 44826)
or a laptop (id 10213)
As can be seen, it seems that the model fails for these cases in terms of geometry and articulation (the last case is wrong axis direction for revolute).
Since some cases I experimented with above are basic objects, and I have used all the provided checkpoints for TripoSG, RMBG, DINO, and epoch_200.pth, I wonder if there is anything that could be wrong in my setup that causes unexpected errors as above? Otherwise, I would love to hear more from the authors
Thanks in advance.