Skip to content

UWPX/UWPX-Push-Server

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

UWPX-Push Server

This is the push server for the XMPP client UWPX. I based my implementation roughly on the Conversations Push Proxy by @iNPUTmice.

Terminology

  • push server: The UWPX push server (this magic piece of software).
  • user's XMPP server: The XMPP server of the user.
  • client: The device running UWPX.

Protocol

The following protocol is used to register and send XEP-0357: Push Notifications to devices running UWPX.
All of the following examples represent real world messages that have been send from and to test devices.

Publishing the channel URI

During startup UWPX will request a new push notification channel for the Windows Push Notification Services (WNS).
On success UWPX will receive a channel_uri which represents the Uniform Resource Identifier (URI) to which the push server sends push notification for the device.

This channel_uri will be send in combination with the device_id to this push server.

Hereby the device_id represents a unique hex string identifying the sender uniquely. This is required to correlate all of the accounts for which a device wants to receive push notifications with the channel_uri. Without this identifier, it wouldn't be possible to update/remove push channels from the server again.

Client -> Server

{
    "version": 2,
    "action": "set_channel_uri",
    "device_id": "5486bd868050a620141f4e81c9f1d2c67ab0de27e5e26d218ca41c9394ee806b",
    "channel_uri": "ms-app://s-1-15-2-3598129719-3378870262-4208132049-182512184-2493220926-1891298429-4035237700"
}

Success: Server -> Client

{
    "version": 2,
    "action": "response",
    "status": 1
}

Error: Server -> Client

{
    "version": 2,
    "action": "response",
    "status": 0,
    "error": "Some error message e.g. Invalid JSON format."
}

Update push accounts

The message has to include all account IDs for those, that should receive push notifications. Once received by the server, it will replace all existing accounts with those. This ensures, the client only receives notifications for those accounts, that are still active.
Here the account_id should be a persistent per device unique value representing an account. For privacy reasons, this account_id should NOT just simply be the bare JID of the account. It's suggested to use the SHA256 hash of the device_id concatenated with the bare JID.

Client -> Server

{
    "version": 2,
    "action": "set_accounts",
    "device_id": "5486bd868050a620141f4e81c9f1d2c67ab0de27e5e26d218ca41c9394ee806b",
    "accounts": [
        {
            "account_id": "DADBBB9327C711E4B626F7820FB299871D23D6020683BBD1E08D37E0246C7E90"
        },
        {
            "account_id": "16ECAB1875791E2B6ED0C9A6DAE5A12A79D92120E1C3AFBD3A9C8535CE44666D"
        }
    ]
}

Success: Server -> Client

On success the server returns a success message, including a node and secret attribute for each account. It also includes a push_bare_jid field, which represents the bare JID of the push server. The success attribute indicates if creating a PubSub node was successful for the account.

{
    "version": 2,
    "action": "response",
    "status": 1,
    "push_bare_jid": "push@xmpp.uwpx.org",
    "accounts": [
        {
            "account_id": "DADBBB9327C711E4B626F7820FB299871D23D6020683BBD1E08D37E0246C7E90",
            "node": "773bds9nf932",
            "secret": "sdf/82h)=1",
            "success": true
        },
        {
            "account_id": "16ECAB1875791E2B6ED0C9A6DAE5A12A79D92120E1C3AFBD3A9C8535CE44666D",
            "node": "8w3rn0MB3m38z2",
            "secret": "j$o909mN87!n/0m",
            "success": true
        }
    ]
}

Error: Server -> Client

{
    "version": 2,
    "action": "response",
    "status": 0,
    "error": "Some error message e.g. Invalid JSON format."
}

Request a Test Push

Once an account has been registered, the client can request a test push message. On success the server sends a test push message to the WNS, which then forwards it to the client.

Client -> Server

{
    "version": 2,
    "action": "request_test_push",
    "device_id": "5486bd868050a620141f4e81c9f1d2c67ab0de27e5e26d218ca41c9394ee806b"
}

Success: Server -> Client

{
    "version": 2,
    "action": "response",
    "status": 1
}

Success: Server -> Notification Server (WNS)

On success the push server also send a test push message to the (WNS) notification server which then forwards it to the client via the push channel.

{
    "version": 2,
    "action": "test_push"
}

Error: Server -> Client

{
    "version": 2,
    "action": "response",
    "status": 0,
    "error": "Some error message e.g. `device_id` not found."
}

What the push server stores

The push server stores the following data persistent for up to seven days in a Redis key value store.

Redis Layout

Here the device_id maps to the channelUri, protocol version and all accounts related to this device. An account is defined as the SHA-256 hash of device_id concatenated with _ and the account_id. The account then maps to the corresponding node which then maps to the account_id received from the client, the device_id and the node secret.

Independent of that, the push server also maps the string WNS to the WNS related information like the token, its type and when it expires.

What the app server sends via the WNS to the client

{
    "version": 2,
    "account_id": "DADBBB9327C711E4B626F7820FB299871D23D6020683BBD1E08D37E0246C7E90",
    "message_count": 2,
    "pending_subscription_count": 0
}

Since it is not allowed to encrypt the data send to the WNS, we do not simply forward the received message from the XMPP server (reference). Instead we only send the account_id (published by the client during updating the push accounts) in combination with the message and pending subscription count.

Dependencies

The UWPX push server depends on the following dependencies:

Manual

To be able to build and run this server, you have to install the following dependencies on your own:

  • CMake: sudo dnf install cmake
  • gcc or clang with support for C++20: sudo dnf install gcc clang
  • Conan: pip3 install conan --user
  • libstrophe dependencies: sudo dnf install libxml2 openssl-devel expat autoconf automake libtool pkg-config

Compressed

sudo dnf install cmake gcc clang binutils-devel libuuid-devel
sudo dnf install libxml2 openssl-devel expat autoconf automake libtool pkg-config
pip3 install conan --user 

Automatic

The following dependencies will be installed automatically by conan during the CMake configuration phase.

  • nlohmann_json: JSON for Modern C++
  • glog: The library provides logging APIs based on C++-style streams and various helper macros.
  • cpr: C++ Requests: Curl for People, a spiritual port of Python Requests.
  • redis-plus-plus: Redis client written in C++.
  • catch2: Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features, and simple BDD macros.
  • CppServer: Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution.
  • libsodium Sodium is a modern, easy-to-use software library for encryption, decryption, signatures, password hashing and more.
  • libstrophe libstrophe is a minimal XMPP library written in C.
  • ctre Fast compile-time regular expressions with support for matching/searching/capturing during compile-time or runtime.
  • Date A date and time library based on the C++11/14/17 header.

Prosody

The server currently only supports running in combination with a Prosody server. To be able to use the server, the following configuration as to be performed:

Patching mod_pep

Since currently mod_pep does not play nicely with mod_cloud_notify on prosody, you have to patch it:

nano /usr/lib/prosody/modules/mod_pep.lua # Or where you have installed prosody

Now replace the following lines. These are usually around line 53.

function is_item_stanza(item)
    return st.is_stanza(item) and item.attr.xmlns == xmlns_pubsub and item.name == "item" and #item.tags == 1;
end

with:

function is_item_stanza(item)
    -- return st.is_stanza(item) and item.attr.xmlns == xmlns_pubsub and item.name == "item" and #item.tags == 1;
    return true;
end

Now restart your prosody server and you should be ready to go.

Building

git clone https://github.com/UWPX/UWPX-Push-Server.git
cd UWPX-Push-Server
mkdir build
cd build
cmake ..
cmake --build .

Configuration

The server expects a file called configuration.json to be located in the same directory, where you execute the server from. If you run the server for the first time and there is no configuration.json present, it will create on with the following contents for you:

{
    "db": {
        "url": "Uri to connect to the Redis server"
    },
    "tcp": {
        "port": 1997,
        "tls": {
            "serverCertPath": "Path to your 'domain.cert' file",
            "serverKeyPath": "Path to your 'domain.key' file"
        }
    },
    "wns": {
        "clientSecret": "The secret obtained from the Devcenter",
        "packetId": "The UWPX package ID starting with: 'ms-app://...'"
    },
    "xmpp": {
        "bareJid": "The bare JID of the push XMPP client (e.g. 'pushServer@xmpp.example.com')",
        "password": "The password for the push XMPP client",
        "port": 5222,
        "host": "The hostname of the XMPP server."
    }
}

Execution

Start

From the build direct you can execute the server as follows:

./src/UWPX_Push_Server [--noInput] [--help] <PATH TO THE 'configuration.json' FILE>
--help - Display this help.
--noInput - Do not accept input. Exit via Ctrl+C. Useful when running headless.

In case no configuration.json file exist at the given location, the server will create an empty one, like described above.

Stop

exit