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1.21.11

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@github-actions github-actions released this 03 Mar 13:19
· 22 commits to main since this release
Immutable release. Only release title and notes can be modified.
e3497ce

Full Changelog: https://github.com/UkrainianCoder/villagerlock/releases/tag/v1.0.0

  • #e3497ce: Merge branch 'main' of github.com-personal:UkrainianCoder/villagerlock
  • #ae3602e: chore: replace CC0 license with MIT license
  • #fb2e1fc: ci: refactor publish workflow file, add push tag events
  • #197983c: Update VillagerPostBlockEntity.java
  • #7382de6: chore: update CODEOWNERS file
  • #4dfc3f3: fix(mixin): zombie villager on convert to villager saves seat state
  • #ac3f43a: fix(blocks/entities): needed parameter is not used
  • #487d05a: feat(blocks/entities): spawn entity above block position on unseating
  • #cbdd4f0: feat(blocks): add check to distance on entity
  • #e5ee5fe: fix(blocks/entities): entity can seat on several post entity
  • #3e048de: feat(resources, mixin): automatic unseat if a villager converts into a zombie
  • #c24234a: refactor(mixin, blocks/helpers): move finding post entity to helper
  • #a4a14a3: fix(blocks/entity): villager can teleport to air on unseat
  • #729ad21: fix(blocks): sleeped villager can seat to post
  • #4e12c3b: Revert "fix(blocks/entities): entity can seat on several post entity"
  • #55558d0: feat(resources): add powered state models and textures
  • #92459fa: fix(blocks/entities): entity can seat on several post entity
  • #51cc7bd: feat(blocks): add "powered" state on block
  • #82e6218: chore: revise README title and description
  • #e75f33c: Merge branch 'main' of https://github.com/UkrainianCoder/villagerlock
  • #74417ed: chore: remove unused texture
  • #d035f04: chore: fix formatting in ru_ru.json
  • #c2d4e8c: chore: revise mod description and update authors
  • #ef359f6: chore: add a note about Redstone in README
  • #606baa0: Merge branch 'main'
  • #cada873: fix(blocks/entities): teleport 50/50 not works, villager fall through the block
  • #a0ddb64: chore: make mod loader badge a clickable link in README
  • #1578fbe: chore: create README.md for Villager Lock mod
  • #98fbba2: chore: add code owners for repository
  • #187f0d9: chore: add assets for github
  • #38ea17e: chore: add assets for github
  • #b24517a: chore: add assets for github
  • #a5b6368: chore: add assets for github
  • #7dc9be8: fix(mixin): post cannot be found after world reload
  • #8bb4f7a: fix(blocks/entity): villager can fly
  • #5285bfa: fix(mixin): job can be returned without post on tick
  • #0e3cd99: feat(mixin): return job profession if villager has experience
  • #f1a483b: refactor(mixin): move check profession logic to other static function
  • #f58d250: feat(blocks/entities): stop disabling AI and navigation
  • #1915801: feat(mixin): village profession link on villiage post
  • #1d13ec1: feat(mixin): use on tick check instead task system
  • #99e5583: feat: add oak variants to vialliger post
  • #2fd3a43: Merge branch 'main'
  • #d3e9675: chore: update mod icon
  • #99a7aa6: chore: update mod icon
  • #8c446ba: feat: add post to functional item group for creative
  • #a47aec9: feat(mixin): register task for assigning profession
  • #d1bb4c9: feat(tasks): add assign profession on villiage post task
  • #eaa5608: Merge main
  • #4bf9044: feat(resources): add wood variants and localizations for villager post
  • #65fefc7: fix(blocks/entity): race in tick can seat two entity
  • #4e6ce34: refactor(blocks): move on tick function to block from entity
  • #3681838: chore: add assets for github
  • #eedb87c: feat(resources): update logo
  • #a496826: feat(resources, blocks): add facing state to block
  • #fb4e4f9: fix(blocks): default zombie can a seat to post
  • #028ce30: chore(resources): move data to resources from assets
  • #67fd105: feat(blocks/entity): use block yay
  • #1dfa8b2: feat(blocks): support waterlogged block, resolve #6
  • #d013c7d: fix(blocks): zombie villager cannot be seat to post, resolve #2
  • #5798d8b: feat(blocks): stop post if it has a restone signal, resolve #5
  • #8e69275: Merge branch 'main'
  • #bbdf1af: feat(mixin): add village post detect on tick
  • #2b9e592: feat(blocks/entities): stop using armor stand, resolved #1
  • #f5d21e5: feat(main/resources): added localization ru-ru, en-us (#8)
  • #7361b7e: feat(main/resources): added villager post recipe, tag, loot table(#7)
  • #8e773f3: fix(main/resources): no item model on villager post
  • #298a369: feat(main/java): save villager post entity to nbt
  • #fc9df73: style(main/java): remove unused parameters on block entity
  • #44a8843: style(main/java): code style on mod blocks
  • #78654e2: feat(main/java): register villager post block
  • #02a9876: chore(main/java): rename villager post files
  • #99c8ed1: feat(main/java): use custom entity on villiager post block
  • #243089e: feat(main/java): villager post block entity with seat / unseat features
  • #d1bbff0: feat(main/java): add base villiager post block without logic
  • #57c51bd: feat(main/resources): add villager post block resources
  • #500cfe4: feat(client, main/resources): remove client code
  • #1fbabcd: ci: add workflow for publishing releases
  • #242233f: chore: add yaml formatter options
  • #56d2fc4: feat(main, client): add hello world code with grandlew options
  • #37ffb98: feat(main/resources, client/resources): add base assets and resources
  • #c575638: chore: add project license
  • #19435a9: chore: initial commit