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v0.6.0-beta

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@UncleUncleRj UncleUncleRj released this 19 Jun 23:40
· 24 commits to master since this release

What's Changed

The SC4 camera has been completely overhauled, inspired by other cameras from the genre:

  • Smooth continuous wheel zoom replaces SC4’s native zoom stages.
  • Persistent player-selected pitch and yaw while zooming.
  • M3 horizontal drag controls yaw; vertical drag controls pitch.
  • New stable ground anchor during rotation.
  • Compensation for SC4’s square-to-diamond orthographic camera bounce.
  • Yaw hysteresis reduces disappearing building-side artifacts.
  • Expanded debug diagnostics (F8 key) for camera state and rotation boundaries.

Current Controls

  • M3 + horizontal drag: Rotates the camera.
  • M3 + vertical drag: Adjusts the camera pitch.
  • Mouse wheel: Smoothly zooms while preserving the current camera angle.
  • F8: Dumps the current camera and renderer state to a file SC4-3DMouseCam.log located in the plugins folder for debugging.

Debug Logging

The plugin writes debug logs to the Plugins folder:

  • SC4-3DMouseCam.log
  • SC4-3DMouseCam.last

Full Changelog: https://github.com/UncleUncleRj/SC4-3DMouseCam/compare/v0.5.1-beta...v0.6.0-beta