-
Notifications
You must be signed in to change notification settings - Fork 0
TeraHelper Migration
TeraHelper is an excellent helper that gives some entities their tera types so players can interact with them as if they're in an RPG game, and the tera types are strictly based on Pokemon setups, which is pretty well-known.
However, not everyone gets familiar with the 18 tera types from Pokemon, and personally speaking I don't see a way a mapper can use most of the 18 tera types in one map unless it's a huge puzzle map. So that's why I made a duplicate and changed the tera type settings to make it more... I guess, generally simpler.
The entities are all from TeraHelper, very grateful to the source code the author provided, and they have a wiki about the mechanics they included in the helper.
The mechanics of the attacker and the defender are not changed, but the tera type system is re-written as follows:
Instead of the original 18 tera types, I only kept 5 of them, which is
Fire, Water, Grass, Normal and Ghost.
Fire to Grass,
Water to Fire,
Grass to Water,
Any to Normal, vice versa
Fire to Fire,
Water to Water,
Grass to Grass,
Fire to Water,
Water to Grass,
Grass to Fire,
Any to Ghost, vice versa