Temporarily disable standalone smoke tests #1860
Merged
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Purpose of this PR
Temporarily deactivate the standalone smoke tests. #1680 will fix them but it requires to pin a newer version of the editor than the current one. Doing so will make the vfx tests fail.
A fix for the vfx tests is supposed to land this week, so once it fixes the vfx tests with a newest editor version, we'll have to:
Once this is done, the smoke tests and the vfx tests will both work.
In the meantime we choose to keep the vfx tests and to deactivate the smoke tests (standalone only)
Automated tests
In the nightly, https://yamato.prd.cds.internal.unity3d.com/jobs/902-Graphics/tree/yamato%252Ftmp-deactivate-smoke-tests/.yamato%252F_abv.yml%2523all_project_ci_nightly_trunk/3454290/job/pipeline, standalone smoke tests are disabled.