Change the source value for the ray tracing frame index iterator from m_FrameCount to the camera frame count (case 1301356). #3032
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Due to recent changes, the m_FrameCount is updated once for every rendered camera image. This changes the source iterator from m_Frame count to camera frame count for correct scene view results and solves the issue in the fogbugz
https://fogbugz.unity3d.com/f/cases/1301356/
Testing status
We do not see the artifacts anymore on the test
DXR tests are green locally