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1 change: 1 addition & 0 deletions com.unity.render-pipelines.universal/CHANGELOG.md
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Expand Up @@ -41,6 +41,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed an issue that caused memory allocations when sorting cameras. [case 1226448](https://issuetracker.unity3d.com/issues/2d-renderer-using-more-than-one-camera-that-renders-out-to-a-render-texture-creates-gc-alloc-every-frame).
- Fixed an issue that caused the inverse view and projection matrix to output wrong values on some platforms. [case 1243990](https://issuetracker.unity3d.com/issues/urp-8-dot-1-breaks-unity-matrix-i-vp).
- Fixed an issue with not being able to remove Light Mode Tags [case 1240895](https://issuetracker.unity3d.com/issues/urp-unable-to-remove-added-lightmode-tags-of-filters-property-in-render-object)
- Fixed an issue where preset button could still be used, when it is not supposed to. [case 1246261](https://issuetracker.unity3d.com/issues/urp-reset-functionality-does-not-work-for-renderobject-preset-asset)

## [7.3.0] - 2020-03-11

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Expand Up @@ -11,6 +11,7 @@ namespace UnityEngine.Experimental.Rendering.Universal
Transparent,
}

[ExcludeFromPreset]
[MovedFrom("UnityEngine.Experimental.Rendering.LWRP")]public class RenderObjects : ScriptableRendererFeature
{
[System.Serializable]
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