Fix for bug with normal depth rendering #5208
Merged
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need-backport-*
label. After you backport the PR, the label changes tobackported-*
.CHANGELOG.md
file.Purpose of this PR
This fixes issues where normal maps had no depth/stencil when specified by the 2D Renderer settings.
https://fogbugz.unity3d.com/f/cases/1259874/
https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/2d%252FFix-for-normal-depth-rendering/.yamato%252Fall-urp_2d.yml%2523PR_URP_2D_trunk/7866312/job