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remi-chapelain
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Purpose of this PR

Ray Tracing documentation was showing the limitation in 2020.2 but the limitations are still applied in recent versions, so no need to show version number here.

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Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed.
Link to Yamato: https://yamato.cds.internal.unity3d.com/jobs/902-Graphics
Search for your PR branch using the sidebar on the left, then add the following segment(s) to the end of the URL (you may need multiple tabs depending on how many packages you change)

HDRP
/.yamato%252Fall-hdrp.yml%2523PR_HDRP_trunk
With changes to HDRP packages, you should also run
/.yamato%252Fall-lightmapper.yml%2523PR_LightMapper_trunk

Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure.

@github-actions github-actions bot added the HDRP label Sep 29, 2021
@remi-chapelain remi-chapelain marked this pull request as ready for review September 29, 2021 14:22
@sebastienlagarde sebastienlagarde merged commit 1bfdbff into master Sep 29, 2021
@sebastienlagarde sebastienlagarde deleted the hd/update-rtx-doc-limitations branch September 29, 2021 16:41
sebastienlagarde pushed a commit that referenced this pull request Sep 30, 2021
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