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[2022.2] URP-294 - Bloom: Downscale & Max Iterations options added. #6369
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* "Add Renderer Feature" menu now uses the same menu as "Volume Overrides" * Universal Renderer help URL * Add page hash to help URL helper * Allow renderer features to use HelpURLAttribute and add it for SSAO, Decal, and Render Objects * Remove Name input for SSAO and Screen Space Shadows * Fix help URL for URP asset * Update change log * Fix change log * Remove `Attribute` suffix from attribute usage * Add docs for FilterWindow.Show * Move GetHelpURL to DocumentationUtils * Improve TryGetHelpURL interface
) * Upgraded Runtime/Materials/*.mat files. * Foundation CommonAssets/ *.mat files upgrade. * Foundation Scenes/ .mat files upgrade. * Foundation Scenes/ .renderTexture files upgrade. * Lighting CommonAssets/ .mat upgrade. * Lighting EditMode Assets .mat files upgrade. * Lighting Scenes/ .mat files upgrade. * Lighting Scenes/ .renderTexture files upgrade. * Terrain CommonAssets/ .mat files upgrade. * Terrain Scenes/ .mat files upgrade. * PostProcessing CommonAssets/ .mat files upgrade. * PostProcessing Scenes/ .mat files upgrade.
…g when a camera renders to a texture (#6274)
* update reference images * Update HDRP failing test reference images * Add HDRP Linux Vulkan test images * Rename UniversalHybridTest to BatchRendererGroup_URP * Move vulkan win ref images to None folder * Rename HDRP_HybridTests to BatchRenderGroup_HDRP * replace hybrid with BRG and add to nightly * Fix HDRP project name type * fix typo * Add .meta files of added reference images * remove playmode_xr * Update RenderBRG.cs scripts from hrnext-bugfix * Update BrgGameojbects hdrp reference images after master merge * Add vulkan to HDRP brg windows * use gpu for build, remove osx from ci * apply patch from the [Yamato] Formatting job * add BRG to nightly [skip ci] * remove the hybrid projects from repoconfig Co-authored-by: MingWai Chan <mingwai@unity3d.com> Co-authored-by: Tomas Kiniulis <tomas.kiniulis@unity3d.com> Co-authored-by: Sophia <sophia@unity3d.com>
# Conflicts: # com.unity.render-pipelines.universal/CHANGELOG.md
…cale, Dirt Texture and Dirt Intensity
Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed. URP Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure. |
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LGTM
# Conflicts: # com.unity.render-pipelines.universal/CHANGELOG.md
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Looks good. The changes work as intended.
My only concern is should the new settings be hidden under the Additional Properties @ellioman?
Other than that, I see no problems with this PR.
Tested using:
2022.1.0b1.2470
Revision: 2022.1/staging ea0f0219deed
Built: Mon, 06 Dec 2021 16:05:05 GMT
Tested platforms:
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Monterey 12.0 - Metal
iPhone 13Pro Max, SoC: A15, iOS: 15.0.1 - Metal
iPad Air3, SoC: A12, iOS: 13.2.3 - Metal
Samsung Galaxy Z Fold2 5G, 10, Snapdragon 865 SM8250, Adreno 650 - Vulkan and Gles3
OnePlus Nord, 10, Snapdragon 765G SM7250-AB, Adreno 620 - Vulkan and Gles3
I don't have a Windows machine at home.
Also, in addition, I was running this Yamato test. It's an automated URP template scene, which runs on additional Android, Mac, Windows, iOS, and Linux devices. Yamato test link
# Conflicts: # com.unity.render-pipelines.universal/CHANGELOG.md
# Conflicts: # com.unity.render-pipelines.universal/CHANGELOG.md # com.unity.render-pipelines.universal/Documentation~/Images/Inspectors/Bloom.png
Purpose of this PR
Jira: URP-964
Users have been asking for more controls for Bloom quality and cost.
This PR addresses that by adding two options to the Bloom volume override:
We also deprecate the
skipIterations
option asmaxIterations
replaces it.Before
After
Testing status
What has been tested
What needs testing
Automatic Testing
Test scene 100_BloomHDR has been improved so that it uses the two new settings.
Additionally the Dirt Texture & Intensity has been enabled to make sure it tests that as well, which it did not do before.
Before
After