-
Notifications
You must be signed in to change notification settings - Fork 856
[HDRP] Graphics test for cascaded shadows with custom projection matrix #6443
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed. HDRP Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure. |
…ase1366218 # Conflicts: # TestProjects/HDRP_Tests/ProjectSettings/EditorBuildSettings.asset
Trunk PR was merged, running yamato to create screenshots for all platforms. |
@pmavridis you need to merge master before re-running the test, otherwise you will not get the right bianry |
Purpose of this PR
This is a graphics test for a fix that will land in Trunk with this C++ PR: https://ono.unity3d.com/unity/unity/pull-request/136374/_/graphics/bugfix/1366218
Testing status
Before the fix:

After the fix:

Comments to reviewers
Please merge after the C++ PR lands.