After adding the InputSystem i add PlayerInput and Create a Prefab with the PlayerInput script then when i press start (Join action) or Keyboard Enter (Join action) my player is instanciate but on input debugger the user has both keyboard and mouse and joystick has pair devices and becouse of that i can't add more users becouse InputManager add all devices to user1.
so in resume i have 3 devices a keyboard, mouse and joystick(xbox one/Xinput), and when keyboard join i want to add mouse to this user but left joystick unpaired, but all devices are being connected to the only one user no matter if i press join on keyboard first or joystick.
OBS: this only occur when Join Behavior is set to "Join Players When Join Action Is Trigger"
Chiisaii.zip
Here a simple video trying to explain the better the problem: video file