-
Couldn't load subscription status.
- Fork 328
Closed
Description
Hi.
I am trying to make a basic player movement with new input system and I cannot figure it out.
I have a Action of Action Type "Value" and Value Type "Vector2". I've added to it 2D Vector Composite of type normalized Vector2. The problem is it returns only a value when any of the keys was pressed. There's no Vector2.zero value when keys are released to cancel the movement. When I try to change it somehow to "Press and release" it returns vector zero, but it does not read 2 keys pressed at the same time, so I cannot move diagonally. What's the solution?
Metadata
Metadata
Assignees
Labels
No labels