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FIX: Re-add asset name to window title (ISX-1726). #1817
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Other than the minor change mentioned above seems good to me. Checked: that ProjectWideActions is unaffected, IMGUI version is unaffected, unsaved changes * symbol shows up correctly, checked that unusual symbols (chinese, cyrillic characters) and long names don't break the titling.
Thanks, fixed in d7b7bbd. |
Also fix a typo.
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ritamerkl
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Didn't check it in the editor - Looks good to me.

Description
Fix for ISX-1726 - Include asset name in window title, matching behaviour from before UITK work.
Changes made
As above.
Checklist
Before review:
Changed,Fixed,Addedsections.([case %number%](https://issuetracker.unity3d.com/issues/...)).Area_CanDoX,Area_CanDoX_EvenIfYIsTheCase,Area_WhenIDoX_AndYHappens_ThisIsTheResult.During merge:
NEW: ___.FIX: ___.DOCS: ___.CHANGE: ___.RELEASE: 1.1.0-preview.3.