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NetworkObject gets duplicated on client #869

@DreadBoy

Description

@DreadBoy

Describe the bug
When spawning NetworkObject on server, it gets duplicated on client.

To Reproduce

  1. Clone https://github.com/DreadBoy/mlapi-repro
  2. Read README.md

Actual outcome
Unit is instantiated twice on client, there are 2 Unit(Clone) objects in scene.

Expected outcome
Unit should be instantiated twice.

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