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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -67,13 +67,13 @@ under active development and may be unstable. A few helpful guidelines:
| **Version** | **Release Date** | **Source** | **Documentation** | **Download** |
|:-------:|:------:|:-------------:|:-------:|:------------:|
| **master (unstable)** | -- | [source](https://github.com/Unity-Technologies/ml-agents/tree/master) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/master/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/master.zip) |
| **Release 9** | **November 4, 2020** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_9)** | **[docs](https://github.com/Unity-Technologies/ml-agents/tree/release_9_docs/docs/Readme.md)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_9.zip)** |
| **Release 10** | **November 18, 2020** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_10)** | **[docs](https://github.com/Unity-Technologies/ml-agents/tree/release_10_docs/docs/Readme.md)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_10.zip)** |
| **Release 9** | November 4, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_9) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_9_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_9.zip) |
| **Release 8** | October 14, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_8) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_8_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_8.zip) |
| **Release 7** | September 16, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_7) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_7_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_7.zip) |
| **Release 6** | August 12, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_6) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_6_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_6.zip) |
| **Release 5** | July 31, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_5) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_5_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_5.zip) |
| **Release 4** | July 15, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_4) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_4_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_4.zip) |
| **Release 3** | June 10, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_3) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_3_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_3.zip) |

## Citation

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Expand Up @@ -36,7 +36,7 @@ These limitations provided the motivation towards the development of the Grid Se

An image can be thought of as a matrix of a predefined width (W) and a height (H) and each pixel can be thought of as simply an array of length 3 (in the case of RGB), `[Red, Green, Blue]` holding the different channel information of the color (channel) intensities at that pixel location. Thus an image is just a 3 dimensional matrix of size WxHx3. A Grid Observation can be thought of as a generalization of this setup where in place of a pixel there is a "cell" which is an array of length N representing different channel intensities at that cell position. From a Convolutional Neural Network point of view, the introduction of multiple channels in an "image" isn't a new concept. One such example is using an RGB-Depth image which is used in several robotics applications. The distinction of Grid Observations is what the data within the channels represents. Instead of limiting the channels to color intensities, the channels within a cell of a Grid Observation generalize to any data that can be represented by a single number (float or int).

Before jumping into the details of the Grid Sensor, an important thing to note is the agent performance and qualitatively different behavior over raycasts. Unity MLAgent's comes with a suite of example environments. One in particular, the [Food Collector](https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Learning-Environment-Examples.md#food-collector), has been the focus of the Grid Sensor development.
Before jumping into the details of the Grid Sensor, an important thing to note is the agent performance and qualitatively different behavior over raycasts. Unity MLAgent's comes with a suite of example environments. One in particular, the [Food Collector](https://github.com/Unity-Technologies/ml-agents/tree/release_10_docs/docs/Learning-Environment-Examples.md#food-collector), has been the focus of the Grid Sensor development.

The Food Collector environment can be described as:
* Set-up: A multi-agent environment where agents compete to collect food.
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Expand Up @@ -28,14 +28,14 @@ The ML-Agents Extensions package is not currently available in the Package Manag
recommended ways to install the package:

### Local Installation
[Clone the repository](../../docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
[Local Installation for Development](../../docs/Installation.md#advanced-local-installation-for-development-1)
[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_10_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_10_docs/docs/Installation.md#advanced-local-installation-for-development-1)
directions (substituting `com.unity.ml-agents.extensions` for the package name).

### Github via Package Manager
In Unity 2019.4 or later, open the Package Manager, hit the "+" button, and select "Add package from git URL".

![Package Manager git URL](../../docs/images/unity_package_manager_git_url.png)
![Package Manager git URL](https://github.com/Unity-Technologies/ml-agents/tree/release_10_docs/docs/images/unity_package_manager_git_url.png)
In the dialog that appears, enter
```
git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions
Expand All @@ -60,4 +60,4 @@ following versions of the Unity Editor:
none

## Need Help?
The main [README](../../README.md) contains links for contacting the team or getting support.
The main [README](https://github.com/Unity-Technologies/ml-agents/tree/release_10_docs/README.md) contains links for contacting the team or getting support.
1 change: 1 addition & 0 deletions utils/make_readme_table.py
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Expand Up @@ -75,6 +75,7 @@ def display_name(self) -> str:
ReleaseInfo("release_7", "1.4.0", "0.20.0", "September 16, 2020"),
ReleaseInfo("release_8", "1.5.0", "0.21.0", "October 14, 2020"),
ReleaseInfo("release_9", "1.5.0", "0.21.1", "November 4, 2020"),
ReleaseInfo("release_10", "1.6.0", "0.22.0", "November 18, 2020"),
]

MAX_DAYS = 150 # do not print releases older than this many days
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