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2 changes: 1 addition & 1 deletion CONTRIBUTING.md
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Expand Up @@ -7,7 +7,7 @@ to ensure that your extensions can be easily integrated.

### Communication

First, please read through our [code of conduct](../CODE_OF_CONDUCT.md),
First, please read through our [code of conduct](CODE_OF_CONDUCT.md),
as we expect all our contributors to follow it.

Second, before starting on a project that you intend to contribute
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2 changes: 1 addition & 1 deletion docs/Training-PPO.md
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Expand Up @@ -8,7 +8,7 @@ If you are using the recurrent neural network (RNN) to utilize memory, see [Usin

If you are using curriculum training to pace the difficulty of the learning task presented to an agent, see [Training with Curriculum Learning](Training-Curriculum-Learning.md).

For information about imitation learning, which uses a different training algorithm, see [Training with Imitation Learning](Training-Imitation-Learning).
For information about imitation learning, which uses a different training algorithm, see [Training with Imitation Learning](Training-Imitation-Learning.md).

## Best Practices when training with PPO

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2 changes: 1 addition & 1 deletion docs/Using-TensorFlow-Sharp-in-Unity.md
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Expand Up @@ -66,7 +66,7 @@ In the Unity Editor, you must specify the names of the nodes used by your graph

![Internal Brain Inspector](images/internal_brain.png)

See [Internal Brain](Learning-Environments-Design-External-Internal-Brains.md#internal-brain) for more information about using Internal Brains.
See [Internal Brain](Learning-Environment-Design-External-Internal-Brains.md#internal-brain) for more information about using Internal Brains.

If you followed these instructions well, the agents in your environment that use this brain will use your fully trained network to make decisions.

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