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Normals issues with imported skinned model #206

@hybridherbst

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@hybridherbst

While importing the Apple Event usdz file, I noticed that the imported normals are broken / flipped at a certain point during the animation. This results in incorrect lighting and artifacts during the animation.

200914-131613

Note that there's a visible "flip" during the animation, and there's a noticeable seam in the normals:
200914-131828

Model link: https://github.com/Unity-Technologies/usd-unity-sdk/files/5218033/apple_event.usdz.zip

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