A Unity game project featuring an animated currency collection system with gold, diamonds, and energy counters.
- Currency Management: Track gold, diamonds, and energy with real-time UI updates
- Animated Collection: Smooth DOTween animations for currency collection effects
- Configurable Animation: Adjustable animation speed and collection amounts
- Modular Design: Separate animators for each currency type (Gold, Diamond, Energy)
CurrencyController- Main currency management systemCurrencyAnimator- Abstract base class for currency animationsGoldAnimator,DiamondAnimator,EnergyAnimator- Specific currency animators
- Unity 2022.3 or later
- DOTween (for animations)
- TextMeshPro
- Open the project in Unity
- Load the main scene
- Use the collect buttons to gather currency
- Adjust animation speed with the slider
- Watch your currency counters update in real-time
Assets/_Project/
├── Scripts/ # Core currency system scripts
├── Scenes/ # Game scenes
├── Prefabs/ # Currency UI prefabs
└── Sprites/ # Currency icons and graphics