In this video (objectives)…
- Creating Epic Games Account
- Installing Epic Games Launcher
- Installing Unreal Engine 4.20
After watching (learning outcomes)…
How to Install Unreal Engine 4
In this video (objectives)…
- Where to ask questions
- Where to share your work
- How to ask good questions
After watching (learning outcomes)…
Be an active part of the community.
In this video (objectives)…
- Creating Blueprint Project
- Breakdown Editor Interface
After watching (learning outcomes)…
How to navigate Unreal Editor
In this video (objectives)…
- How to navigate viewport
- Edit actor transforms
- Create & save new level
After watching (learning outcomes)…
How to navigate and work with actors inside viewport
In this video (objectives)…
- Learn what happens when we Play the Game
- First look at Blueprints
- Print messages to the screen
After watching (learning outcomes)…
Understand how to execute code in Blueprints
In this video (objectives)…
- Use Input Action Events
- Reference actor in level
- Use Blueprints to edit transform of actor during gameplay
After watching (learning outcomes)…
Create blueprint code that reacts to player input
In this video (objectives)…
- Add actors to level
- Apply physics to actors in level
- Apply materials to actors in level
- Prevent unexpected physics behavior
After watching (learning outcomes)…
Apply physics and materials to actors in levels
In this video (objectives)…
- Use mouse input to control floor actor
- Understand how to use input axis events
- Understand how to read mouse input values
- Use event tick
After watching (learning outcomes)…
How to use Input Axis Events and Event Tick
In this video (objectives)…
- Get rotation of actors in blueprints
- Set rotation of actors in blueprints
- Fix yaw rotation offset
- Clamp float values
After watching (learning outcomes)…
Learn how to get and set actor rotations in blueprints
In this video (objectives)…
- Create maze for marble run
- Learn to use BSP Geometry
- Apply materials to BSP Geometry
After watching (learning outcomes)…
Block out levels using BSP Geometry
In this video (objectives)…
- Convert BSP geometry to a single static mesh
- Add collision to static mesh
- Replace actor references in level blueprint
After watching (learning outcomes)…
Convert BSP geometry to a single static mesh
In this video (objectives)…
- Add box trigger to level
- Blueprint overlap events
- Parent actors in world outliner
- Mark actors to generate overlap events
After watching (learning outcomes)…
Add box triggers and use overlap events in blueprints
In this video (objectives)…
- Return Game Time in Seconds
- Combine two strings together by appending
- Restart level
After watching (learning outcomes)…
Return how long it takes to escape the maze
In this video (objectives)…
- Remove unused code
- Organize code into comment sections
- Provide a way for the player to restart the level
- Fix bugs
After watching (learning outcomes)…
Keep code tidy with comment sections
In this video (objectives)…
- How to package and run game without UE4 editor
- Set default levels to load
- Package only levels and content used
- Development & Production builds
After watching (learning outcomes)…
Package your own Unreal Engine 4 game