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MiniGL

MiniGL is an implementation of OpenGL's 3D graphics pipeline. I only implemented the minigl.cpp file. Each tests draws a different object to the screen with varying colors.

##Installation

$ git clone https://github.com/UrielNaranjo/MiniGL.git

$ cd MiniGL

$ make

$ ./minigl <1-6>

##Dependencies The OpenGL library is required in order to compile this code.

To install OpenGL on linux run:

$ sudo apt-get install freeglut3-dev

By installing glut, you will be prompted to install it's dependencies which include OpenGL.

To install OpenGL on Mac you must install the developer tools that come with Xcode. Xcode can be found on the Appstore. You must then change the LDFLAGS in the Makefile to:

LDFLAGS = -g -O2 -Wall -framework -OpenGL -framework -GLUT   

##Bugs/Limitations/Issues

  • MiniGL has stray pixels in test 4 and 5

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Mini implementation of graphics pipeline

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