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Componentsbased AsteroidsFX Project

Please execute the Game Fully in the Master-Branch

Otherwise it is also possible to view the solutions for the respective tasks in the following branches:

- asteroids_branch (includes player also)

- enemy_branch

- collision_branch

- real_split_package_branch

- java_annotationsconfig_spring_branch

- junit_test_branch

- java_microservice_spring_branch

Alle these branches have been merged on the Master-Branch. So the game can fully be executed from there. But the user can also execute based on the task, from the respective branches.

Purpose of Project

This project has been a part of an 5 ETCS Course in the University of Southern Denmark. The primary objective of this project, is to illustrate how a Game can be made based on Componentsbased System.

Instruction for Execution

To build the project from the root folder with the following Maven command: mvn clean install

Run the project from root folder with following Maven command : mvn exec:exec

It is also possible to use the maven-icon to the right side of bar, and click on clean_install or exec:exec inside the plugins dropdown.

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  • Java 100.0%