Optimize display rendering pipeline and introduce PWM_DEPTH config#551
Merged
JanPetterMG merged 3 commits intomainfrom Apr 27, 2026
Merged
Optimize display rendering pipeline and introduce PWM_DEPTH config#551JanPetterMG merged 3 commits intomainfrom
JanPetterMG merged 3 commits intomainfrom
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This was referenced Apr 26, 2026
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This PR introduces a configurable
PWM_DEPTHsetting and significantly optimizes the display rendering pipeline by shifting to a bitplane-based approach. These changes reduce the computational overhead during high-frequency hardware interrupts, resulting in smoother rendering and more efficient CPU usage.Key Changes
PWM_DEPTHsupport toconfig/secrets.handconfig/services.h, allowing developers to manually dictate the PWM bit depth rather than relying strictly on automatic calculations.DisplayService::onTimer()andflush()to pre-calculate and process display frames into bitplanes (planes[plane]). This allows the high-frequency timer interrupt to simply push pre-formatted bytes via SPI.DisplayService.cppto dynamically align with the newly establishedPWM_DEPTHand frame rate variables.pixelforidx) and minor refactoring across the core display and extension services.Impact
onTimer()severely reduces the time spent inside the interrupt service routine (ISR).PWM_DEPTH.