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Compiling Assets

chimera kang edited this page Aug 6, 2019 · 3 revisions
  • Open pkg-maker with Unity
  • Compile the resource of the web platform using the BuildTools/AssetBundle/WebGL menu bar.
  • Compile resources for the Windows platform using BuildTools/AssetBundle/Win32 in the menu bar.
  • Compile Android platform resources using BuildTools/AssetBundle/Android in the menu bar.
  • Compile the manifest file using the BuildTools/Manifest menu bar.

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